Producing an Animation TV Show:
A talk by Blue-Zoo
- Pitching Bible
- Story structures
- Front cover
- Log-line & synopsis - short backstory, concentrate on the NOW for the narrative, 3/4 page max., display tone/genre & core values, target audience
- Character descriptions - personality, habits, dreams, appeal (not appearance)
- 6 short story & premise ideas
- 20 seconds proof of concept clips
- storyboard animatics
- graphic novel/ comic strips
- casting choices + voice actors
Character descriptions
- Key traits
- Character flaws - for conflict in story
- Hopes & fears, motivations ... then put into context
- Relationships (character matrix) - all react differently for chemistry
- Design suitable for Animation - simplify
- Dynamic poses showing personality
- Avoid contradictions or stereotypes
Script
- Avoid writing backstory on original episode
- structure & pacing
- write about 3 episode examples
- Broadcaster wants to see average episode
Making it in Manchester :
A talk by a few studios in Manchester, showing their work with interest to hire new people now
- stop motion & puppetiering
- BFI
Fuzzy Duck
- live action, animation & VR
- make interactive videos for museum exhibitions & Apps
- projection maps & interactive screens
TT Games (Philip Gray)
- Cinematics department
Factory
- Jo Charlkely
- 3 stop motion studios + puppets (3d printed)
- 1 CGI studio
- Beckets bunch
-Phil Chalkely (managing director) - will give studio tours
Benfits of the festival:
- Saw some inspiring animations & helped me rethink my final film story
- Spoke to golden wolf, a music producer & other animation students (connected on instagram)
- Bumped into a storyboard artist I met in Annecy!! She introduced me to a few people she'd worked with & we've kept in touch on instagram






