Saturday, 25 January 2020

Katie Gascoyne Talk

I attended the Katie Gascoyne talk when she visited the uni. She spoke about her progression as a student to her role in recruitment at Blue-Zoo.

NOTES:

Software their 3D department use:

  • Zbrush
  • Unreal engine (this is free)
  • Substance Painter
  • Photoshop
  • Maya 
Portfolio advice:
  • Portfolio should be 80% of what they're looking for, they will teach you 20% lacking of
  • Show concept art with finished visual - show you can follow designs given
  • Research artists from studios you want to apply to & find their graduate showreel online, this is the type of work that studio would expect
  • Showreel = 1min30secs MAX. & no music (will be muted or distracting)
  • Portfolio =  white background, large & clear rendered images, labelled with description of you're role if it's a group project
Interview Questions:
  • Skill specific questions, what software you know, level of experience. Will ask how you would achieve what they ask you for & workflow technique.
  • Why you want that role
  • Your hopes for progression in the job/studio
  • Know about their studio, success, artists, what inspired you
  • Will be asks about you/personality to fit the studio 
  • Teamworking & how you would fit into a team or lead it

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